Aldea Labs / RealviewPlatform / 01
Built in-house

We don’t licence
tour software.
We built it.

Realview is our own 360° platform — the capture rig, the authoring suite, the hosting and CDN, and the viewer your guests actually touch. Underneath it runs Meridian Engine, the rendering engine we built to get a space sharp on screen before anyone decides to leave.

Capture / Studio / Cloud / Viewer
Live sceneRendering / Meridian
Rock Bar / Oblu Sangeli, MaldivesDrag to look
The system / end to endPipeline / 02
Four links, all ours

From the camera to the
pixel on screen.

Most tour providers own one link in the chain and stitch the rest together from other people’s software. We own all four — which is why a fix here takes an afternoon instead of a week-long support ticket.

Capture01

The rig

Our own camera rigs and a shooting standard every operator follows — so a property with forty rooms reads as one tour, not forty different ones.

Studio02

The editor

A state-of-the-art authoring tool we developed: retouching, color, alignment, hotspot authoring, video and color grading, floor plan assembly, everything that ends up in the viewer.

Cloud03

The publisher

Versioned publishing, in-viewer client review threads, and built-in analytics. When a change is made, the new version goes live in a few minutes.

Viewer04

The experience

What your guests actually touch, running on Realview — including true display HDR on compatible screens. No watermark, no third-party template, no vendor badge in the corner.

What you get / brand-ownedDelivery / 03
The client side

Built around your brand,
not around our licensing.

These are the things clients ask for once a tour is live — a rebrand, one scene locked for a campaign, an offline copy for a trade show. Owning the whole stack lets us built features your business needs, quickly.

Identity01

Ours, but yours

Your logo, your type, your colors, your domain. Nothing in the frame advertises a software vendor, including us.

Integration02

Embeds that behave

Drop in a full tour or a single locked scene. It will feel like a part of your identity, won't break your layout or argue with your CMS.

Narrative03

Guided, not aimless

Hotspots, floor plans, and authored paths point people at the suite, the view, the ballroom — whatever closes the booking.

Resilience04

Works on venue Wi-Fi

Tours can be even support offline playback, so a pitch at a venue or on a trade-show floor never depends on the network.

Release05

Publishing without fear

Every publish is versioned. Changes ship fast, and a bad one can be rolled back without taking the live tour down.

Ownership06

You remain in the driver seat

No per-seat licences, no feature paywalls, no waiting on 4th-party vendor roadmap for the thing you need next quarter.

Rendering engine / in-houseMeridian / 04
Meridian Rendering Engine

The engine that makes
the magic happen.

Meridian Rendering Engine is the part of Realview that turns a 360° space into pixels in a browser. It handles the entire file-to-frame lifecycle — what gets requested, in what order, at what quality, and when it is allowed to touch the GPU.

A good rendering engine is the entire difference between a tour that feels instant and one that makes a guest wait on a loading spinner. And ours is the best.

Display / Extended range
World first / World's only

The world’s first — and still the only — true-HDR renderer built for 360° virtual tours.

Most tour software uses “HDR” to describe capture: bracket, merge, then flatten everything back into SDR. Meridian keeps going. On a compatible HDR display, sunlight, windows, reflections, and practical lights can rise beyond "paper white" with genuine display headroom.

It builds that result from the same authoring pipeline as SDR, so cleanup, sharpness, loading, video hotspots and behavior remains reliable. No second viewer, no fragile HDR tile tree and no performance or loading hit.

Readiness01

It loads what you are looking at

Meridian's adaptive scheduling is ahead of the curve. It measures screen area, projects every tile into your viewport and reveals sharp detail in the field of view where it actually matters.

Prediction02

It knows where you will look next

Meridian tracks the camera's velocity and makes intelligent decisions about where you are heading. Detail you're looking for is already on the GPU when you arrive, so a fast pan stays sharp and detail appears instantly.

Profiling03

It sizes itself to the device

A phone on hotel Wi-Fi and an M-series desktop are not the same machine, so they do not get the same treatment. Meridian profiles the hardware on arrival and picks its memory, bandwidth, and decode budgets to match.

Restraint04

It stops when you stop

A still panorama does not saturate the hardware. The frame loop shuts itself off when nothing is moving and picks up on input. Texture uploads are metered against the frame budget so loading never costs you a frame drop.

Controlled runtime study / 28.07.26Evidence / 05
Cold start / controlled 4G58.9%

lower time to usable detail

Meridian2.598 s
Incumbent6.326 s

Median time to stable, meaningful panorama detail. Both runtimes were served byte-for-byte identical imagery from one origin, on one machine, alternating which went first.

55.7%Faster room to roomMoving between scenes once a tour is already open, on the same connection.
66.1%Less data pulledPanorama bytes fetched before the view is worth looking at.
90Paired runs, zero excludedThirty alternating pairs across each of three protocols. Every run counted.
Testing
caveats

We tested Meridian against industry-leading panorama viewer using the same byte-for-byte identical set of tiles. On a fast desktop connection the gap narrows to about 20%. Once a tour is fully loaded, both engines saturate 120hz refresh rate — Meridian’s advantage is in getting there, not simply drawing at 120fps. The full method, the confidence intervals, and the limits of what the test proves are available on request.

30 alternating pairs per protocol / zero excluded / 1440 × 900 DPR 1 / shared 213,985,421-byte panorama tree

Realview / Aldea LabsImage / motion / space

Built with purpose.

The people who wrote the renderer are the people shooting your property. “Can it do this?” is merely a question of time.

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